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Bibliography
Kow YM
,
Nardi B
.
Culture and Creativity: World of Warcraft Modding in China and the US
. In:
Bainbridge WS
, editor. Online Worlds:Convergence of the Real and the Virtual. London: Springer London; 2009. p. 21-41. (Human-Computer Interaction Series).
Scacchi W
.
Game-Based Virtual Worlds as Decentralized Virtual Activity Systems
. In:
Bainbridge WS
, editor. Online Worlds:Convergence of the Real and the Virtual. London: Springer London; 2009. p. 225-35. (Human-Computer Interaction Series).