Video |
Asthma World |
kari |
DVAS, OpenSim, Game Lab |
Biblio |
In the Eye of the Beholder: A Visualization-based Approach to Information System Security |
kari |
|
Image |
Video thumbnail for Athsma World |
kari |
|
Chat |
chat with Kari |
kari |
|
Video |
Open VCE Tour |
kari |
DVAS |
Biblio |
Repairing Human Infrastructure in a War Zone |
gloria |
DVAS |
Biblio |
Blogging in a Region of Conflict: Supporting Transition to Recovery |
gloria |
DVAS |
Biblio |
Expanding a Country's Borders During War: The Internet War Diary |
gloria |
DVAS |
Biblio |
Conference-Journal Hybrids |
gloria |
DVAS |
Biblio |
A Vision for Technology-Mediated Support for Public Participation & Assistance in Mass Emergencies & Disasters |
gloria |
DVAS |
Biblio |
âFacebookingâ Towards Crisis Recovery and Beyond: Disruption as an Opportunity |
gloria |
DVAS |
Biblio |
Blogging Through Conflict: Sojourners in the Age of Social Media |
gloria |
DVAS |
Biblio |
Street Fighter IV: Braggadocio Off and On-line |
gloria |
DVAS |
Biblio |
âA Pace Not Dictated by Electronsâ: An Empirical Study of Work Without Email |
gloria |
DVAS |
Biblio |
Developing Information Technologies and Government Policies for Citizens Experiencing Disruption: The Role of Trust and Context |
gloria |
DVAS |
Biblio |
Temporal Patterns of Communication |
gloria |
DVAS |
Biblio |
Making Infrastructure Visible for Nomadic Work |
gloria |
DVAS |
Biblio |
Resilience Through Technology Adoption |
gloria |
DVAS |
Biblio |
Temporal Task Footprinting: Identifying Routine Tasks by Their Temporal Patterns |
gloria |
DVAS |
Biblio |
Ensembles: Understanding the Instantiation of Activities |
gloria |
DVAS |
Presentation |
Design Algorithms and Methodologies of Reuse in the Media Arts |
Garnet Hertz |
DVAS |
Presentation |
Contexts for Contemporary 3D Practice: Arts, Technology and D.I.Y. Culture |
Garnet Hertz |
DVAS |
Presentation |
Design Algorithms: Skeuomorphs, Spandrels, and De-Simulations |
Garnet Hertz |
DVAS |
Biblio |
OutRun: Perversive Games and Designing the De-Simulation of Eight-Bit Driving |
Garnet Hertz |
DVAS |
Presentation |
OutRun: Perversive Games & Designing the De-Simulation of 8-bit Driving |
Garnet Hertz |
DVAS |